This event uses two large LED walls flanking the main stage, both showing the same picture: a single 1920 × 1080 program signal from Red Element's playback, scaled up to fill each wall. You build standard HD content — no custom sizes, no special canvas. But the walls aren't quite 16:9, they're enormous, and the back of the room is a long way off, so a few things are worth knowing before you open your project.
This guide covers exactly how your 1080 picture lands on the walls, the safe area to design inside, minimum sizes that read from the back row, and the technical specs for slides, video, and stills. If anything here raises a question, ask early: tbaldini@avfactory.com
| Destination | Resolution (W×H) | Aspect | Physical Size | Content Source |
|---|---|---|---|---|
| Program Signal — what you build | 1920 × 1080 | 16:9 | — | Red Element playback (video, slides, stills, graphics) |
| Stage Left & Stage Right LED Walls (mirrored) | 3456 × 1920 each | 9:5 (1.8:1) | 29'-6⅜" × 16'-4⅞" each | The program signal, scaled to fit — see Scaling |
Both walls are ROE Visual Graphite GP2.6 LED (2.6 mm pitch), 18 tiles wide by 5 tall. Red Element runs all playback and sends AV Factory one 1920 × 1080p 59.94 program feed; we scale it to the walls and show the same picture on both sides. You don't need to think about the walls' native resolution — build at 1920 × 1080 and we'll do the rest.
Each wall is 3456 × 1920 pixels — a 9:5 (1.8:1) shape, just a hair wider than 16:9 (1.78:1). Your 1920 × 1080 picture has to be scaled up to fit, and because the shapes don't match exactly, there are two ways to do it. The difference between them is tiny — this isn't a letterbox situation — but it's worth knowing which one you're getting.
| Fill Width recommended | Fill Height (pillarbox) | |
|---|---|---|
| Scale factor | 1.8× | 1.78× |
| Your picture on the wall | 3456 × 1944 (overhangs the wall) | ≈3413 × 1920, centered |
| What's lost | 12 wall px top & bottom = ≈7 px of your 1080 source per edge | Nothing |
| What's added | Nothing — picture runs edge to edge | A 21 px color bar left & right (≈2.2" / 56 mm each) |
| Your 96 px safe area lands at | 173 px in / 161 px down on the wall | 192 px in / 171 px down on the wall |
Each map is available as a full-resolution PNG (drop it into your project as an underlay) or as an editable vector SVG. The program-signal map is the one you build to; the wall maps are reference for how it lands.
⬇ Download all maps (PNG + SVG, .zip)
The following template files are delivered alongside this document:
Two things work against fine detail here. First, every pixel you make becomes about 1.8 × 1.8 LED pixels — roughly 4.7 mm (0.18") square on the wall — and scaling softens hard edges. Second, this is a 2,560-seat room: the back tables sit about 140 feet from the nearest wall. Content that looks crisp on your laptop can turn to mush at that distance. Content designed big, bold, and high-contrast looks fantastic.
| Element | Minimum | Recommended | Real-world size on the wall |
|---|---|---|---|
| Text cap height | 34 px | 50 px + | ≈6" / ≈9"+ tall letters |
| Slide text (PowerPoint) | 24 pt | 36 pt + | 24 pt reads to about mid-room; 36 pt+ reaches the back |
| Line / stroke weight | 3 px | 4 px + | ≈½" / ¾"+ thick |
| Logo width | 300 px | 400 px + | ≈4.6' / 6'+ wide |
Sizes are based on the common rule of thumb of about 1 inch of letter height per 15 feet of viewing distance. More is always better in a room this size.
Slides come through the same 1920 × 1080 program signal as everything else, so decks use PowerPoint's default Widescreen (16:9) size — 13.333" × 7.5". No custom slide size, no special template. Red Element's playback team runs the decks.
| Slide size | Widescreen 16:9 (13.333" × 7.5") — Design → Slide Size → Widescreen. Not 4:3 — a 4:3 deck shows up with wide black bars on both sides of the wall. |
| Safe margin | Keep text, logos, and charts at least 0.67" from every slide edge (= 96 px). Backgrounds still run full bleed. |
| Minimum text size | 24 pt absolute floor; 36 pt+ for anything the whole room needs to read (see Big-Room Rules). |
| Fonts | Embed fonts (File → Options → Save → Embed fonts in the file), and send any non-standard fonts along with the deck to avoid substitution surprises. |
| Embedded media | Embed all video/audio in the deck and provide each media file separately. Avoid linked or streaming media (YouTube, Stream, etc.) — show networks are not the place to find out the venue Wi-Fi is down. |
| Builds & transitions | Simple builds and fades are fine. Skip flashy transitions ("vortex," "shred") — on a 30-foot wall they're a lot. |
| Backgrounds | Dark or mid-tone backgrounds with light text read best on LED; full-white slides are glaring in a dimmed ballroom. |
| Resolution | 1920 × 1080 (16:9), square pixels |
| Frame rate | 59.94 or 29.97 progressive — do NOT render 23.98/24 fps or interlaced |
| Codec | Per Red Element's playback team. If they haven't specified, Apple ProRes 422 LT is a safe default. |
| Please avoid | Low-bitrate H.264/H.265 web exports for show playback (fine for review cuts) |
| Color | Rec.709, video levels; 8- or 10-bit |
| Audio | Embedded stereo, 48 kHz · 24-bit (see Audio) |
| Endings | Fade to black or hold a clean end frame — no hard cut to a frozen mid-motion frame |
Premiere Pro: File → New → Sequence → Settings tab: Editing Mode Custom, Frame Size 1920 × 1080, Timebase 59.94 (or 29.97), Square Pixels, Progressive. Adobe: sequence settings
DaVinci Resolve: File → Project Settings → Master Settings: Timeline Resolution 1920 × 1080 HD, Timeline Frame Rate 59.94 (or 29.97). Set it before you import — the frame rate locks once media is on the timeline. Blackmagic: Resolve manual
Final Cut Pro: File → New → Project → Use Custom Settings: Format 1080p HD, Resolution 1920 × 1080, Rate 59.94p (or 29.97p). Apple: project settings
After Effects: Composition Settings → 1920 × 1080, Square Pixels, 59.94 fps. Render ProRes 422 LT from any of these and you're set.
| Audio with video | Keep it embedded in the video file — separate "sync to picture" audio files are a rehearsal-day time sink. |
| Format | 48 kHz · 24-bit · stereo (WAV for stand-alone cues) |
| Levels | Mix peaking around −6 dBFS with consistent loudness across pieces — no limiter slam. A video that's 10 dB hotter than the one before it is a scramble at FOH. |
| Silent videos | Strip the audio track entirely rather than including silence. |
| Stingers & music | Coordinate walk-in music, stingers, and award hits with Red Element's playback team — they're rolling it. |
| Resolution | 1920 × 1080 |
| Format | .png (preferred) or .tiff — no JPEG for show graphics |
| Color | sRGB / Rec.709, 8-bit+, no embedded printer (CMYK) profiles |
| Safe area | 96 px from every edge |
| Vector (preferred) | .svg, .ai, or .eps |
| Raster | .png with transparency, largest size available |
| Brand kit | Send your brand guide (colors, clear-space, don'ts) so anything built on site stays on-brand |
| Naming pattern | ULMS25_[Content]_v[#].[ext] e.g. ULMS25_Opener_v2.mov · ULMS25_Keynote_v3.pptx · ULMS25_SponsorLoop_v1.mov |
| Destination tags | None needed — there's one destination. Both walls always show the same 1920 × 1080 picture. |
| Versioning | Increment v1 → v2 → v3 with every change. Please never use "FINAL", "FINAL2", or "FINALfinal" — we've all been there, and it never ends well. |
| Show files | Deliver all show content to Red Element's playback team on their schedule — they're running it. |
| Previews & questions for AVF | Want to see something on the walls before show day, or prefer fill-height scaling? Send stills, short test clips, or your decision to tbaldini@avfactory.com via WeTransfer by Monday, November 23, 2026 (one week before the event). No email attachments over 20 MB, please. |